new
Pick several stats and drag a slider for how much each one matters. Every stat is scored against the best its rarity could manage, so an even split really is even — and each shows what it got against what it could have reached alone.
Take a look →fixed
It filtered the quest list by their name, so the 68 characters who give no quests came back empty. It now opens the directory on their card, which works for all 120.
Take a look →fixed
Searching a rune, relic, potion, code, enchant or modifier dropped you on a page and left you to find it. Results now open the right tab, expand the right card, and ring the item you asked for.
new
Events roll every 30 minutes on the clock, the same in every server, so there is now a live timer for it. Admin Abuse is a different thing and nobody can predict it — the page says so rather than pretending.
Take a look →fixed
One slider set the quality of your whole loadout, which is not how rolls work — each piece rolled separately, and two of the same ring can be 95% and 55%. Every piece now has its own, with a shortcut to set them all.
Take a look →fixed
Eight ring slots means eight of the same ring is a normal build, but clicking an equipped ring took one off instead of adding another. Rings now have a counter.
Take a look →improved
The site used to be one blank shell that filled itself in with JavaScript, so search engines saw nothing. All 194 pages are now built as actual HTML, each with its own title and description, plus a sitemap.
improved
Twenty-four tiles covering everything the game has, using the wiki’s own icon set tinted to our palette, grouped by what you came to find out.
Take a look →new
All seven, from Silver at 1.1× to Prismatic at 1.6×, with the extras some of them add on top. On the Equipment page, since that is what they apply to.
Take a look →new
The fifteen events the luck model already used were only visible inside the Luck panel. They now have a tab, split by whether they stack additively or multiplicatively.
Take a look →new
Seven new sections covering the systems the site had nothing on: redeemable codes, altar enchant odds, excavation permits and timers, relics, levels and mastery, potions and trinkets, and what a modifier does to a sell price.
Take a look →fixed
Every value on the site was the unmodified price with no hint that a Perfect roll is worth 24 times it. Mineral pages now show what the top modifiers would make a kilo worth.
Take a look →improved
Fifteen sections do not fit in a flat bar, so they are grouped by what you came to find out rather than by which wiki page the data came from.
fixed
The Galactic Pan and Shovel were listed like anything else you could go and buy. Only the individual wiki pages record that, so the site never knew.
Take a look →improved
Your loadout and museum totals used to sit below the whole list on a phone, where nobody scrolled to them. They now come first, and once you scroll past, a bar at the bottom keeps them one tap away.
Take a look →fixed
Picking an ore for a display further down the page opened the chooser off-screen above the fold. It now opens centred, wherever you are on the page.
Take a look →improved
A gold pan with a handful of crystals in it, which suits the game rather better than the old letter mark did.