Copper
A malleable metal commonly used in electronics.
Where to find it
Ranked by drop rate. Yields are what you'd expect in 1 h at 2,400 minerals/hour. Bars are log-scaled — each step is 10× rarer.
Your luck
Odds update as you change this.
Boosts you control
These add together — two ×2 boosts give ×3, not ×4.
Active events
Multiplicative events stack on top of everything, and on each other.
Rose Rain and Egg Hunt also boost Luck, but the wiki doesn’t say by how much — so they aren’t listed above.
Your pace
Turns odds into time.
Session length
10.0 minerals per cycle — the wiki gives this as √capacity.
Your number, not the game’s — the wiki doesn’t publish cycle timings, so time a few digs and set it here.
Modelled from the wiki’s Luck Mechanics and Events: each point of Luck rerolls the rarity number and the lowest roll wins. Two limits worth knowing — the wiki never says what Luck its drop tables assume, so we take them as Luck 1; and the game applies an undocumented dampening that stops high Luck making commons unobtainable. Treat these as an optimistic upper bound, best trusted while a mineral is still a long shot.
With a modifier
All 23 →$800/kg is the unmodified price. A modifier multiplies it.
- Perfect24×$19.2K
- Treasured15×$12K
- Lunar14×$11.2K
- Voidtorn11×$8.8K
- Mutated9×$7.2K
Museum donation
Plan it →- Goes in a display
- Common × 3
- Min weight for max boost
- 60kg
- Size Boost+0.04×
Go here
Your best shot at Copper
Azuralite Oasisin Azuralite Oasis →1 in 3 per pull
This site holds 21 minerals, averaging $1.88K of value per pull.