Bloodstone
A tainted stone believed to siphon the life of those who hold it.
Where to find it
Ranked by drop rate. Yields are what you'd expect in 1 h at 2,400 minerals/hour. Bars are log-scaled — each step is 10× rarer.
Crafts into
Bloodstone is an ingredient in 3 recipes.
Venomshank
Exotic- 1Bloodstone (catalyst)
- 3Mythril
- 10Bismuth
- 3Star Garnet
Ring of Champions
Clockwork
- 1Celestium
- 3Gold (+60kg)
- 3Dinosaur Skull
- 2Bloodstone
Also needed for
Recipes on other mineral pages that call for this.
Your luck
Odds update as you change this.
Boosts you control
These add together — two ×2 boosts give ×3, not ×4.
Active events
Multiplicative events stack on top of everything, and on each other.
Rose Rain and Egg Hunt also boost Luck, but the wiki doesn’t say by how much — so they aren’t listed above.
Your pace
Turns odds into time.
Session length
10.0 minerals per cycle — the wiki gives this as √capacity.
Your number, not the game’s — the wiki doesn’t publish cycle timings, so time a few digs and set it here.
Modelled from the wiki’s Luck Mechanics and Events: each point of Luck rerolls the rarity number and the lowest roll wins. Two limits worth knowing — the wiki never says what Luck its drop tables assume, so we take them as Luck 1; and the game applies an undocumented dampening that stops high Luck making commons unobtainable. Treat these as an optimistic upper bound, best trusted while a mineral is still a long shot.
With a modifier
All 23 →$250M/kg is the unmodified price. A modifier multiplies it.
- Perfect24×$6B
- Treasured15×$3.75B
- Lunar14×$3.5B
- Voidtorn11×$2.75B
- Mutated9×$2.25B
Museum donation
Plan it →- Goes in a display
- Exotic × 1
- Min weight for max boost
- 40kg
- Size Boost+0.56×
Go here
Your best shot at Bloodstone
Rotwood Swampin Rotwood Swamp →1 in 1.2B per pull
This site holds 20 minerals, averaging $2.91K of value per pull.